package com.yanqu.road.server.cmd.activity.climbtower;

import com.yanqu.road.entity.activity.climbtower.UserClimbTowerTopClimbRecord;
import com.yanqu.road.message.YanQuMessage;
import com.yanqu.road.pb.activity.ClimbTowerProto;
import com.yanqu.road.server.cmd.base.AbstractCommand;
import com.yanqu.road.server.command.Cmd;
import com.yanqu.road.server.gameplayer.GamePlayer;
import com.yanqu.road.server.gameplayer.module.activity.climbtower.ClimbTowerModule;
import com.yanqu.road.server.manger.activity.ActivityMgr;
import com.yanqu.road.server.manger.activity.climbtower.ClimbTowerMgr;
import com.yanqu.road.server.pb.ClimbTowerActivityPb;
import com.yanqu.road.server.protocol.CrossProtocol;
import com.yanqu.road.server.protocol.GameErrorCode;
import com.yanqu.road.server.protocol.Protocol;


@Cmd(code = Protocol.S_CLIMB_TOWER_TOP_CELL_LIST, desc = "新幻境层数据")
public class ClimbTowerTopCellListCmd extends AbstractCommand {

    @Override
    public boolean parseData(YanQuMessage packet) throws Exception {
        return true;
    }

    @Override
    public void execute(GamePlayer player, YanQuMessage packet) throws Exception {
        // 没有活动
        if (!ActivityMgr.activityInShowTime(ClimbTowerMgr.getActivityInfo()) || ClimbTowerMgr.getConfig() == null) {
            ret = GameErrorCode.E_ACTIVITY_OVER_TIME;
            return;
        }
        int activityId = ClimbTowerMgr.getActivityInfo().getActivityId();
        ClimbTowerModule moudule = player.getModule(ClimbTowerModule.class);
        int maxTopCell = moudule.getUserData().getMaxTopCell();
        ClimbTowerProto.ClimbTowerCrossTopCellListReqMsg.Builder crossReqMsg = ClimbTowerProto.ClimbTowerCrossTopCellListReqMsg.newBuilder();
        crossReqMsg.setActivityId(activityId).setMaxTopCell(maxTopCell);
        UserClimbTowerTopClimbRecord defeatRecord = moudule.getLastDefeatRecord();
        if (null != defeatRecord) {
            crossReqMsg.setLastDefeatedRecord(ClimbTowerActivityPb.buildLastDefeatMsg(defeatRecord));
        }
        player.sendPacket(CrossProtocol.C_CLIMB_TOWER_TOP_CELL_LIST, crossReqMsg);
    }

    @Override
    public void sendData(GamePlayer player) {
        if (ret != 0) {
            ClimbTowerProto.ClimbTowerTopCellListRespMsg.Builder respMsg = ClimbTowerProto.ClimbTowerTopCellListRespMsg.newBuilder();
            respMsg.setRet(ret);
            respMsg.setNowTopCell(0);
            respMsg.setMaxTopCell(0);
            player.sendPacket(Protocol.U_CLIMB_TOWER_TOP_CELL_LIST, respMsg);
        }
    }
}
